New Level 22 Buildings

You are now able to upgrade more buildings to level 22. The Barracks, Prison, Storehouse, Hospital, Villa, and Logging Camp are now able to be upgraded.

The benefits, costs, and pre-reqs are listed here :

Barracks 22
Pre-Reqs Quarry 22, Logging Camp 22
Perks – Enemy Health Debuff : 4%
– Troop Defense Bonus : 10% >> 11%
– Troop Queue : +5000
Cost – Master’s Hammer : 1,250
– Wood : 1,890,000,000
– Stone : 1,950,000,000
– Ore : 2,160,000,000
– Food : 4,919,000,000
Prison 22
Pre-Reqs Villa 22, Storehouse 22
Perks – Deface Captured Enemy Profile Image
– Holding 50+ Hero Bonus : 30% >> 35% Attack
Cost – Master’s Hammer : 5,625
– Iron Shackle : 7,000
– Wood : 8,900,000,000
– Stone : 8,900,000,000
– Ore : 8,900,000,000
– Food : 19,500,000,000
Storehouse 22
Pre-Reqs Farm 22
Perks – Storage : +23,000,000
Cost – Master’s Hammer : 3,750
– Wood : 5,900,000,000
– Stone : 5,900,000,000
– Ore : 5,900,000,000
– Food : 13,500,000,000
Hospital 22
Pre-Reqs Villa 22, Barracks 22
Perks – Troop Health Bonus : 5% >> 7%
– Hospital Capacity : +10,000
– Hospital Healing Speed : 2%
Cost – Master’s Hammer : 1,250
– Wood : 1,930,000,000
– Stone : 2,200,000,000
– Ore : 1,870,000,000
– Food : 4,979,000,000
Villa 22
Pre-Reqs Farm 22, Logging Camp 22
Perks – Troop Attack : 2% >> 3%
– Training Speed : +2%
– Silver Production
Cost – Master’s Hammer : 1,250
– Wood : 2,150,000,000
– Stone : 1,910,000,000
– Ore : 1,940,000,000
– Food : 4,995,000,000

VIP 19 Released

VIP 19 has been released. It costs 40m additional VIP to upgrade from VIP 18 to 19.

The benefits are as follows :

Stat VIP 18 VIP 19
Autocomplete Alliance Helps 0 10
Reduce Master’s Hammers 0 25
RSS Production Increase 30% 35%
Daily, VIP, Alliance Quests +12 +14
Enemy Attack Debuff 30% 35%
Enemy Health Debuff 30% 35%
Enemy Defense Debuff 30% 35%

SH 22 Released

SH 22 has been released.

***Wild traps included on attack increase on level 22 walls. Expect new research soon for new traps. Check back soon for updates!

Totals for One of each Lvl 22 Building
gowcraft.com
Master’s Hammers 11,510
Stone 27.2 billion
Wood 28.5 billion
Ore 27.2 billion
Food 63 billion
DETAILS
Stronghold 22
Pre-Reqs – N/A
Perks – March Size : +50,000
Costs – Master’s Hammers : 3000
– Stone, Wood, Ore : 5 billion
– Food : 15 billion
Forge 22
Pre-Reqs – Mine 22
– Quarry 22
Perks – Core Crafting Booster : 10%
– Core/Relic Duration : 5%
– Crafting Speed : 20%
Costs – Master’s Hammers : 1850
– Stone, Wood, Ore : 5.5 billion
– Food : 11 billion
Gymnos 22
Pre-Reqs – Marketplace 22
– Mine 22
Perks – Monster Skill Points : +2
– Hero Skill Points : +5
Costs – Master’s Hammers : 2830
– Stone, Wood, Ore : 8 billion
– Food : 17 billion
Marketplace 22
Pre-Reqs – Stronghold 22
Perks – 10% Troop Load
– 10% Gold Gathering Speed
– Resource Help Capacity : +7m
– Trade March Speed : 100%>>>125%
– Gathering Speed : 10%
Costs – Master’s Hammers : 980
– Stone, Wood, Ore : 2.9 billion
– Food : 5.8 billion
Walls 22
Pre-Reqs – Forge 22
– Gymnos 22
Perks – Trap Attack (All Types, including WILD**) : 15%
– Trap Defense (All Types) : 15%
– Trap Training Speed : 15%
– Max Trap Count : 75,000
Costs – Master’s Hammers : 1,530
– Stone, Wood, Ore : 4.5 billion
– Food : 9 billion
Mine 22
Pre-Reqs – Stronghold 22
Perks – Ore Production/Capacity
Costs – Master’s Hammers : 440
– Stone, Wood : 1.3 billion
– Food : 2.6 billion
Quarry 22
Pre-Reqs – Stronghold 22
Perks – Stone Production/Capacity
Costs – Master’s Hammers : 440
– Wood, Ore : 1.3 billion
– Food : 2.6 billion
Farm 22
Pre-Reqs – Stronghold 22
Perks – Food Production/Capacity
Costs – Master’s Hammers : 440
– Stone, Wood, Ore : 1.3 billion

Rally Math – Debuff Usage and Amounts

We have recently done a ton of testing on no hero targets to attempt to solve some of the mysteries of the Game of War combat math.

Our most recent addition to Rally Math is dealing with debuffs, the amounts needed, and the result of over debuffing.

The very quick version :
You can take enemy stats negative (over debuff).
You do get more kills when you over debuff defense and health than when you perfectly zero them.
Attack is by far the most valuable stat after defense and health are zeroed.

To see the full write up that explains the new no hero stats, as well as the enemy debuff resistance stats and how they work, go here :
Rally Math – Debuff Amounts

New Core Set – Hades Stats

The first thing all crafters do when new cores come out is look at the new possibilities on customs. It does look like the “rare” pieces in the set are also the ones that will be best for customs. This appears to be a new trend.

Quick review :
Cores – Accessory is amazing. Will be used in a ton of customs.
Pieces – The attack pieces are GREAT. There are also some incredibly good trap pieces that have type defense. This dodges defense debuff on things like Zeus, Frostbitten, etc. and is very useful when making trap cores. All of the trap core recipes will be updating shortly with these new pieces.

The meat and potatoes :
Game of War Secret Recipe - Hades Cores

Hades-Pieces-Full-1

Gam eof War Hades Core Set